Join the Eventide DeBoom Fans Community
Use the tabs below to see what music people who love this gear like, explore its tech specs and read reviews by other members. Stay tuned, more community features are coming up!
2 reviews from our community
Please note that the following reviews have not yet been verified for authenticity

"It's everything you would expect."
It's everything you would expect.

"There is just a ton of things you can..."
There is just a ton of things you can do with it.
3 reasons why people want to buy it
Actual feedback of people who want to buy Eventide DeBoom
- "It' looks nice to me"A 17 y.o. or younger male fan of Jimmy Page from Bulgaria
- "As an upcoming artist musician/actor i think it would go really well along this path to me being able to share my music with the world"A 18-24 y.o. male fan of M83 from Romania
- "Sounds interesting"A 18-24 y.o. male fan of Buddy Guy from Georgia
People that took the "IS IT GOOD FOR ME?" test said they wanted to buy Eventide DeBoom for the above 3 reasons. Their opinion is based on their own independent research and should help in your own purchase decision.
Still undecided? Take the "IS IT GOOD FOR ME?" test
Related reviews
We recommend the following related gear as Eventide DeBoom is not so popular with our community

"katana"
Review of Soundtoys SuperPlate katana

"katana"
Review of Soundtoys Little AlterBoy katana

"La mejor herramienta para ensanchar "
Review of Sonnox Oxford Limiter v3 Native La mejor herramienta para ensanchar

"A fast, focused channel strip that turns DI guitar takes into mix-ready tones with minimal fuss."
Review of SSL Guitarstrip
I spent a few weeks using SSL Guitarstrip on DI electric, acoustic and bass tracks and found it to be exactly the kind of single-window tool I reach for when I want an immediate, useful tone without loading an entire amp-sim chain. I approached it as a mixer-first solution - a way to shape and characterise guitar tracks quickly at pre-mix and mixing stages, and it consistently saved me time while adding musical grit and clarity where I needed it.
First Impressions
The first time I dropped Guitarstrip on a DI electric track I appreciated how tightly focused the interface and module choices are - Drive, Phase Correction, Compressor and a 3-band EQ with a useful high-pass filter. Loading presets got me in the ballpark fast, but the real win was how the DRIVE controls - Drive, Boost, Punch, Edge and Shape - let me dial everything from subtle tube-like saturation to raw, crunchy grit without chasing gain-matching issues. Right away I noticed the plugin behaved like a proper channel-strip rather than an amp emulator, which is exactly what I wanted when balancing direct tracks against miked amp signals.
Design & Features
Guitarstrip's layout is conservative and practical - each module lives in its own well and can be switched in or out of the signal path, so I could experiment without losing my previous settings. The Drive module contains two emulation modes - Guitar Amp and Bass Amp - and the Drive control is auto gain-compensated, which meant I could add harmonics without fighting level differences between bypassed and processed signals. Phase Correction offers delay, phase invert and an all-pass option that I used to align DI and amp tracks, and the compressor provides five preset response characteristics plus an Auto-Gain behavior that made parallel-style compression fast and painless. The EQ is simple but musical - three bands with an asymmetrical low-gain curve, pre/post switching and an 'auto-listen' band-aid that helped me zero in on problem areas quickly.
Installation, Compatibility & Performance
Installation through SSL's Download Manager was straightforward and activation uses iLok, which is standard in my workflow; the plugin is available in VST2, VST3, AU and AAX formats so I could use it across Pro Tools, Logic and Ableton without issue. I ran Guitarstrip on both an Intel Mac and an Apple Silicon (M1) machine - both ran natively and I appreciated the native Apple silicon support for low CPU overhead on sessions loaded with tracking instances. There is also an ECO mode for reduced CPU usage which was handy when I had many guitar tracks active in a project.
Real-World Experience
In practice I used Guitarstrip in three common scenarios - DI electric to amp blend, acoustic DI with a condenser mic, and bass DI for a rock track. For the electric DI blend, the Phase Correction module saved me time aligning the DI with a miked cab and the Drive module added tasteful harmonics so the DI sat naturally with the amp. On the acoustic DI the Drive in very low settings helped tame some brittle top-end and the HP filter cleaned the bottom rumble without affecting body. For bass, the Bass Amp mode and the compressor's preset options delivered controlled punch that played nicely with a DI DI->amp re-amp chain I was auditioning.
The Trade-Offs
Guitarstrip does not pretend to be a full amp-simulation suite - if you want elaborate cabinet IRs or complex FX chains you'll still need dedicated amp sims or multi-effect racks. The EQ is intentionally minimal, which is great for speed but can feel limiting if you want surgical multi-band corrective work without reaching for another plugin. Additionally, while CPU use is reasonable, using lots of instances in dense mixes still benefits from freezing or bussing - Guitarstrip is efficient, but not magic.
Final Verdict
Overall I found SSL Guitarstrip to be a pragmatic, well-implemented tool that earns its place on both tracking and mixing templates - it's fast, musical and gives DI sources an SSL-flavoured polish without overcomplicating the workflow. I recommend it to producers and guitarists who want quick, mix-ready results from DI takes, and to engineers who need a single, consistent channel-strip for guitar part cleanup and character; it isn't a replacement for detailed amp modelling, but it is an excellent complement to those tools.
by Musicngear Verified Community ReviewsHelpful Tips & Answers
- What formats does Guitarstrip come in?
- I used it as VST3 on Windows and AU on macOS, and it also ships in VST2, VST3 and AAX formats so it fits in Pro Tools, Logic and most DAWs I tried.
- Does it run natively on Apple silicon?
- Yes - I ran it on an M1 Mac and it is provided as a universal binary with native Apple Silicon support, which helped with CPU headroom.
- Can I use Guitarstrip to fix phase problems between DI and miked amp tracks?
- Absolutely - the Phase Correction module with delay, phase invert and all-pass options let me align DI and amp takes quickly and sometimes even added subtle stereo width when used creatively.
- Is there a trial so I can test it in my own sessions?
- Yes - I activated a trial through the plugin when prompted and tested it in my DAW before committing to a license.
- How CPU intensive is it when using many instances?
- On a modern M1 machine I was able to run many instances comfortably, but on older Intel systems I had to watch instance count and sometimes use the ECO mode to reduce CPU load.
- Does the Drive section replace an amp sim?
- Not really - the Drive section adds musical tube-like saturation and harmonic shaping that complements amp sims, but it doesn't emulate cabinets or mic positions the way a full amp sim would.
- Will it work for both electric and acoustic guitars?
- Yes - I used it effectively on electric, acoustic and even bass DI tracks; the dedicated Guitar and Bass modes made adjustments straightforward for each source.

"A powerful, punch-first channel strip that brings classic American console bite and drive to modern mixes."
Review of Softube American Class A
I spend most of my time mixing rock, indie and electronic material where presence and punch matter - and American Class A quickly became my go-to when I wanted things to sit forward and alive. In two sentences: it is a channel strip built to add aggressive clarity, fast, and it does that while still offering enough control to dial back for subtler work.
First Impressions
The first time I loaded American Class A I was struck by how immediate everything felt - the GUI's waveform/FFT display makes it obvious what changes are doing to the signal, and the stepped, proportional-Q EQ invites bold moves rather than endless tweaking. I ran it across a drum bus and the snare and kick punched through in a way that required fewer additional processing steps, and the drive section added a satisfying grit when I nudged it up. Overall it felt like a finished, characterful tool rather than a generic corrective strip.
Design & Features
The plug-in is organized into Input, Shape (gate/transient design), EQ, Compressor and Output/Drive sections - and those divisions are practical and musically oriented, so I rarely got lost in menus. The EQ is a four-band design with stepped frequency choices and proportional Q - that limitation is actually welcome because it forces choices that yield the classic console character. The compressor offers both feedback and feedforward modes, a hard-knee option and wet/dry for parallel compression, which gave me very different flavors of control depending on whether I wanted glue or punch. I also appreciated the large visualizer - switching between waveform and curves gives real-time feedback that makes aggressive processing feel safer and more deliberate.
Sound & Processing
Sonically, American Class A leans toward the bold: low end gets meatier, upper mids seize attention, and the compressor is punchy in a way that naturally pushes sources forward in a mix. On drums I used a mix of Shape to tame transients and a touch of Drive on the output - the result was a snare with convincing crack and a kick that translated to consumer playback systems. On electric guitars the EQ and drive combined to create a searing, present tone without sounding digital or thin, and on vocals the compressor brought up presence while the EQ added an edge that helped sits vocals above dense arrangements. It is very much a "make-it-happen" channel strip - it colors audibly and in a useful way.
Workflow & Integration
I run the native plug-in in several DAWs and also used it with Softube's Console 1 hardware - the Console 1 integration is genuinely speeding up my session work because the mapping mirrors the on-screen layout and gives hands-on control. Preset management is straightforward, and I liked that American Class A is also available as modules inside Amp Room (compressor and EQ) - useful when I want to insert just one section. The visual feedback plus the stepped controls made it fast to audition aggressive moves and then back off into more musical settings.
System, Licensing & Performance
Technically it runs as AU/VST/VST3/AAX on macOS and Windows and requires a Softube account and iLok for license management - expect to have iLok or a Softube/Machine activation workflow set up before you install. I tested on a modern multicore machine and found CPU usage reasonable for single-track use, but like most full-featured channel strips it adds up when you place many instances across a large session. Softube offers a trial and the product is sold as a native plug-in plus Console 1 expansion in a single license, which is convenient.
Real-World Experience
Over several mixes I often reached for American Class A on drums, guitars and bus duties - particularly when I wanted things to feel bigger with fewer plugin passes. On a recent rock mix I used it on the drum submix (shape to tame peaks, EQ for mid presence, compressor in feedback mode) and found the elements gelled without stereo imaging weirdness. On a synth-heavy electronic track the drive breathed life into pads without making them harsh, and on a crowded vocal bus the compressor and EQ combo helped the lead sit on top without heavy automation - that speed in getting to a usable tone is where I found the most value.
The Trade-Offs
The plug-in's character is also its compromise - because it is voiced toward bold, "American" console coloration, it can be too aggressive if you're after invisible surgical EQ or ultra-transparent mastering moves. There is no dedicated HPF sidechain filter in the compressor detector path, which I sometimes missed for taming low-end-triggered pumping without additional routing. CPU-wise, it's fine for tracked mixes but stacking many instances on a large session will make you budget CPU or print stems. Lastly, the iLok/SOFTUBE license flow is standard, but it adds an extra step compared to simple machine-locked licenses.
Final Verdict
American Class A is a focused, characterful channel strip that excels when you want aggressive clarity, punch and a classic "American console" vibe in short order - it made several of my mixes sound livelier with less effort. If you mix rock, punk, aggressive pop or want a one-stop strip to give life to drums and guitars, it is absolutely worth auditioning; if your work demands ultimate transparency or ultra-light CPU footprint, you may find it too colored or heavy-duty for every track. Overall, it's a fast, musical tool that I reached for on tough mixes where presence mattered most.
by Musicngear Verified Community ReviewsHelpful Tips & Answers
- Will this work with my Console 1 controller?
- Yes - I used it with Console 1 and the plugin maps directly to the hardware controls, which sped up my hands-on mixing workflow substantially.
- Is it suitable for vocals or only for drums and guitars?
- I used it on lead vocals and it can sound fantastic - the compressor and EQ add presence that helps vocals cut, though you may need gentler settings than on drums.
- Does the compressor have a sidechain high-pass filter?
- From my use and digging through the documentation, there isn't a dedicated HPF sidechain control, so I sometimes route a separate filter on the send to tame low-end triggers.
- How CPU hungry is it?
- Single instances are modest on modern systems, but I noticed CPU adds up when using many instances across a big session, so watch your budget or print stems when mixing large projects.
- Can I use only the EQ or compressor separately?
- I often used just the compressor or EQ inside Amp Room as separate modules, which is handy when I don't want the full channel strip on a track.
- Is it easy to get dramatic results without harming the mix?
- Yes - the stepped EQ and visual feedback make it quick to audition big moves, and the wet/dry and range controls help you temper aggression when needed.
- What platforms are supported?
- I ran it on macOS and Windows; Softube requires a Softube/iLok account and supports AU, VST, VST3 and AAX hosts on current OS versions.


